3D Sketching in VR
In this series of video's I'll show you my workflow in Gravity Sketch and Blender. In the first set of videos we will create an Ankylosaurus (Dinosaur) then texture and render it in Blender. And in the 2nd set we will create a couple of Dinosaur Riders, going into a bit more detail and then building a small scene to show them off.
Includes:
3h+ of Narrated videos
Gravity Sketch files from the videos
Blender Materials Scene
(Disclaimer - clay scene not included because I do not own the shader)
Topics covered:
- Workflow Basics
- Blocking out shapes
- Detailing
- Iterating
- Creating Assets for re-use
- Importing/Exporting from Gravity Sketch to Blender
- Texturing
- Basic Lighting and Rendering
Software used:
Gravity Sketch
Blender
Hardware used:
Oculus Rift S
About me:
I am a Senior Concept artist working in the video game industry.